I am acquainted with both players having captained Matthew Wadsworth when he was a junior playing for my 4NCL team and having known Peter Lalić from when we played a memorable game of chess in the Surrey League and subsequently since he joined Kingston Chess Club. Both players are talented and even a blitz game between them is always likely to be full of interest.
Peter Lalić won the Blitz Tournament at the London Chess Classic on Sunday 5 December with an impressive 9.5/11, half a point ahead of Harry Grieve and two points ahead of grandmaster Keith Arkell, who was the top-rated entrant (2398). This was the third blitz in a series of four in the London Classic festival.
The Classic is an annual event that brings the cream of international chess masters to London. Due to Covid, the Classic was cancelled last year, and this year it has had to be scaled down. The World Chess Championship in Dubai has also diverted the chess world’s attention away from London. The associated London Chess Conference which I direct has also been postponed until a more propitious date in the New Year.
The blitz tournaments are the only London Classic events which are open to all – the other events are invitation only. The entry fee is £15 and the time control is the nowadays unusual “all moves in five minutes”. This gives rise to some fraught disputes mainly about not placing the pieces in the centre of the square, which unfortunately was also the case during this event. The games were FIDE blitz rated. The first prize of £250 was the first prize money Peter, who took a sabbatical from competitive chess before making a welcome return in the summer, has won in seven years. With a performance rating of 2337, he will not have to wait very long until his next prize.
Peter’s path to victory was as difficult as it gets because he played against all of the top contenders. In round 3, he beat FM Tarun Kanyamarala, the young prodigy from Dublin, who won the 1st EJCOA Forest Hall Invitational event in Newcastle in October with a performance rating of 2508. In round 4, he beat FM Harry Grieve, a mathematics undergraduate at Cambridge who plays for the well-funded Guildford Young Guns 4NCL team and has been tipped by leading English trainer IM Andrew Martin as a future grandmaster. In round 5, he drew with the Canadian FM Tanraj Sohal, a pan-American blitz chess champion, who won the second blitz in the London Classic series 9/11 after drawing with Peter in the final round on the previous evening. In round 6, Peter lost to Keith Arkell, the ubiquitous chess weekender. This is the second time that Keith has beaten a Kingston player recently and plans are afoot to spring an anti-Arkell trap next time. In round 8, Peter defeated IM Ezra Kirk (2308), and in round 10 swept aside the young prodigy FM Shreyas Royal. By the time he reached the last round, there were no comparable players left to pair, and Peter faced Heinrich Basson from South Africa, who had scored 2.5 points fewer. Basson did not present any obstacle.
Peter has a remarkable memory for chess and was able to reconstruct all 11 of the games he played in winning the event. He also performed well in the second of the four London Classic blitz tournaments, and here is his victory in the penultimate round against Harry Grieve.
Healey runner-up at Golders Green
In a double success for Kingston players at the weekend, Mike Healey obtained second place behind Alexander Cherniaev at the Golders Green RapidPlay on Saturday 4 December, scoring 5/6. Mike lost to perennial winner Cherniaev at their encounter in the penultimate round.
The top board in a match is very often the last to finish and this game was no exception. The players were totally engrossed in this titanic struggle and were playing on the increment for most of the complex ending. The advantage changed hands several times, both players having eschewed a chance to take the drawing option. This win was Epsom’s only win in this knockout match and was very well deserved.
Magnus Carlsen and Ian Nepomniachtchi are under attack for producing a string of draws in the world championship. But their critics misunderstand the essence of the game
John Foley
The drawish nature of the games in the world championship is receiving adverse comment as usual. Apart from in the chess community, there does not seem to be much public interest in the match, in spite of many newspapers designating correspondents for the event. The trouble is that people don’t like draws. If presented as a sport, the public likes to hear about winning and losing, not a streak of draws.
Magnus Carlsen has played 48 games in the world championship finals, including matches against Anand (India) 2013/14, Karjakin (Russia) 2016, Caruana (USA/Italy) 2018, and the three games of the present match. Of these, 39 were drawn or 81%. By contrast, for all games in regular over-the-board competitions, Magnus has a drawing rate of 44% (per chessgames.com). So why are world championship games more drawish and should we worry?
The most straightforward explanation is that a title match is quite different from a normal tournament. The stakes are much higher and the nature of the contest is different. Both sides have teams of analysts who are working the silicon engine to wrench the minutest fraction of an advantage from the opening. The players are briefed on the latest developments and, provided their memories hold up, it is extremely rare for someone to completely surprise their opponent.
There is also the mutual familiarity of the players. They are well matched and have been jousting with each other since 2002, when Nepo won the under-12 world championship and Magnus was second. They know each other’s styles inside out. They know their strengths and weaknesses, and know what to prepare. Nepo has a lifetime plus score in classical games of 4-1 with 11 draws (69% draws). They have played more than 80 games together in all forms of chess.
On paper, there is not much to choose between the players. The betting gives Magnus the advantage, but, as the match progresses, the odds become more even because a single game can make all the difference. The match also gets more tense, so there is a greater chance of a mistake, which balances the odds.
The prize pot is €2 million, of which the winner gets 60%. So in effect, the money at stake is €400,000 (20% of €2 million). Both players are guaranteed €800,000, even if all games are drawn. There is no incentive for either player to go all-or-nothing on some risky opening. They are both comfortable whatever the outcome.
The real problem is that chess has been oversold as a spectator sport. We can be grateful to The Queen’s Gambit for stimulating extraordinary interest in the game. Chess can be played in stylish surroundings by smartly dressed, beautiful young people. However, chess has been raised on to a pedestal in Dubai, where it is exposed to the full glare of the world’s media. Journalists are looking for a story to tell the people back home.
We cannot blame the players for not playing in the 19th-century romantic style. Nor can we blame them for playing high-level, error-free, technical chess. These two players are the product of the computer engine age and will have exhaustively analysed virtually all the main openings. They don’t blunder.
It was different in the past. In 1972, Bobby Fischer was fighting the cold war against Boris Spassky. In 1983/84 Garry Kasparov was fighting the faltering Soviet system. The new generation is fighting a battle we have yet to describe. Maybe the underlying story is about which strand of artificial intelligence is going to dominate. The Red Queen evolutionary battle between, say, Stockfish and Alpha Zero is being played out by teams of computer scientists feeding ideas to the diligent seconds.
Some commentators have suggested speeding up the play – maybe one hour each for the game. This artificially enhanced excitement should be avoided. At least with slowplay time controls, the quality of the moves is uniformly high. There is no point in choosing a time control to generate more errors. I want games that are strategic masterpieces rather than resolved through tactical oversights; protein rather than sugar.
The players can never give the world what it wants, at least not as represented by the media. The public wants results, excitement, drama, a circus. In truth, chess is an inner game, a game of the soul and the mind, a striving towards perfection. If a player feels good about their game, their cognitive and emotional struggle, the ebb and flow of optimism and pessimism, and maintaining the will to win, then they have done their job. If they produce a game for the anthologies, then we should all regard that as a bonus. Chess is not for spectators and, truth be told, it is not even a sport.
In this Torre attack, Black plays passively and White induces some pawn weaknesses leading to the destruction of Black’s queenside. The outcome of this game was not critical to the match as Kingston had already won.
John Saunders, erstwhile editor of Chess magazine, thought this win by John Bussmann was the game of the match. He writes: “Admittedly his opponent made a couple of positional howlers in the opening, but John’s exploitation of the opportunity was immaculate. If someone had shown me the score of this game and told me that Mickey Adams or Keith Arkell had been Black, I would have believed them.”
Surbiton 2 v Kingston 1, Thames Valley League division 2, United Reformed Church, Tolworth, 2 November 2021
The Budapest Gambit
Peter Lalić takes the opportunity in this superbly annotated game to delve deeply into the Budapest Gambit following his game with Liam Bayly from the match against Surbiton in the Thames Valley League. He reflects on reading his father’s book on the gambit and on the benefit of detailed game analysis as a way to develop chess understanding.
We return to the new season and have to reacquaint ourselves with the quaint custom of adjournments. We were unfortunately reminded of this by our recent match against Surbiton. For readers outside ye olde England, an adjournment involves stopping the game, sealing a move and resuming the game on another day. Adjournments were essential when there were indefinitely long playing sessions. Competitors would stay up late into the early hours analysing the adjourned game. In elite events, they may have benefited from paid analyst assistants whose task was to burn the midnight oil. The tradition lasted for most of the 20th century until the advent of digital clocks. Bobby Fischer won the last game of the 1972 World Championships when his opponent Boris Spassky resigned without resuming their adjourned game. FIDE phased out adjournments for the world chess championship in 1996.
Adjourned position of the 21st game. Spassky (White) had sealed 41.Bd7
Before dealing with the substantive issue of adjournments, we need to deal with the preliminary matter of time controls since the two matters are inextricably bound together. The main function of digital clocks is to implement incremental timing. This has two advantages. First, players are freed from the horror of the flag. As the deadline approaches, the quality of the moves deteriorates. The flurry of moves in the frenetic minutes before the time expires may be entertaining for the spectators but can be heartbreaking for the players. In chess, hours of building up a strong position can be thrown away by a careless move. The Germans call this critical period “zeitnot”. Digital clocks do not eliminate zeitnot, but they reduce its intensity and some of its worst manifestations.
The second advantage of incremental timing is that it enables organisers to ensure that the playing sessions are of a manageable duration. The felicitous invention of incremental time means that we no longer need to trade time certainty for chess quality. The playing session length depends upon the time control. We can choose a time control to be 99% confident that the games will be complete by the time the janitor locks up. So for the vast majority of games, we get the freedom to play as we want, to keep in the zone of flow. Only very occasionally will there be a long endgame to detain the players. In some cases, say as R&B v R, diplomatic negotiation may resolve the matter or, in the worst case, there is an extra charge for room hire.
FIDE properly insists on incremental timing in order to have games recognised for rating purposes. Adjournments are no longer part of the FIDE rules but are included in the guidelines in the appendix to satisfy the British. Incremental timing disposes of the need for adjournments, so why does England persist with this egregious anachronism? The reason is deeply rooted in the history and culture of evening league matches.
We can trace the history of evening league chess back to the arrival of suburban railways at the end of the 19th century which created commuting as we know it today. As the workers ended their long and tiring day, those who were keen to play chess had a choice. They could play near their work or they could travel back home in time for a match at their local club. Hence in London, we had a London league which started early, 6.30pm and various suburban leagues which started later at 7.30pm. It was a similar situation in the conurbations of Manchester and Birmingham. The late start combined with the need to get home and rise early for work meant that the playing sessions were limited to two-and-a-half or at most three hours. This session duration continues to the present in the London league and the leagues surrounding London: Surrey, Thames Valley, Middlesex etc.
The English Chess Federation tried to banish the adjournment option a few years ago (including adjudications – the cruel cousin) but was rebuffed by several leagues who control crucial constituencies in the ECF council. The problem for the leagues is that there are still players who refuse to countenance incremental timing. The fragility of club economics and the practicalities of team selection obliges captains to indulge the resistance. However, it is time to review the situation.
Adjournments cause untold damage to the operation of chess in England. The first major impact is that English chess ratings are incompatible with the rest of the world. Chess club games played under the aegis of the English Chess Federation do not receive the Elo ratings as recognised by the 192 countries in FIDE. Any federation which allows the outcome of games to be determined by chess engines and third-party analysts places its members in an invidious situation as far as international comparisons are concerned.
England has had a proud chess history but is rapidly slipping down the international rankings. It is surprising that the ECF has tolerated this situation for so many years. Curiously, instead of fixing the problem, it is being camouflaged. The latest manifestation of the ECF rating system now has 4-digits to make it look like with Elo. But it’s really not.
The English national rating system stems from a period before computers when transnational chess was rare. There was hardly any need to compare a foreigner with an Englishman. Nowadays some tournaments in England are FIDE rated because they do not allow adjournments but these are elite events such as the 4NCL. There is a disincentive to play in such events because they require paying a higher subscription to the ECF. Surely, the default rating system for England should not involve an extra fee. It is as if England revels in its insularity – pounds and pints instead of kilograms and litres, English chess grading instead of international rating. Sure you can convert, but for goodness sakes why not join the rest of the world?
The second major impact of adjournments is that they complicate inter-club tournaments. If a game is adjourned and the result of the match depends upon the game then the team captains throughout the league are in a state of uncertainty regarding the relative league position of the teams. Bear in mind that games can be adjourned again at the next session. The league tables are usually in a state of permanent incompleteness as adjournments take place in several fixtures in different clubs. Nobody knows if the next match is vital for promotion or to avoid relegation. Sports reporting has to be prefaced by a mathematical description of the possible positions as if we are living in a quantum universe.
The third major impact is on league players irrespective of whether they adjourn. On arrival at a match, the players must decide from a bewildering number of time controls and finishing conditions. Typically there are options for a longplay finish or a rapidplay finish, with or without an intermediate time control. Time controls differ depending upon whether the clock is analogue or digital to accommodate players who refuse to use a digital clock or accept incremental time control.
To make it more complicated, some leagues have a rule that boards must alternate between rapidplay and slow finishes, which involves a rejigging of board reordering in order to satisfy the combinatorial challenge. Furthermore, this restriction does not apply after a certain date in the season (1 May for the Surrey League) when all games must be set to rapidplay. As if this was not enough cognitive overload, there are further options to either adjourn or adjudicate the game.
The Surrey rules stipulate that “When a visiting player arrives at a match, he or she must offer before his first move at least two alternatives of game finish method from adjudication, adjournment or quickplay. The home player shall before his next move select from those offered.” It is not unusual for a player to arrive late and then must have the procedure explained to him or her. Many players are ignorant of these alternative finishing regimes, especially those who are new to league chess or come from overseas.
The procedure continues: “A visiting player failing to make an appropriate offer shall be deemed to have offered all three methods. Should the home player fail to select a game finish method, the visiting player may do so. If neither player specifies a game finish method, the game shall be subject to adjudication.” Note that if the players fail to agree to a more sensible method of finishing the game, then it will be adjudicated – the ultimate threat. This is worse than adjournment because the players have no role in the outcome. At least in an adjournment you can analyse your own position – there is still some personal connection to the outcome. Adjudications are determined by a remote master with a silicon friend.
The visiting player may wish to avoid quickplay and so offers adjournment or adjudication. This leaves the home player in a quandary. Adjournments involve a lot of hassle, but adjudications take the soul out of chess. Hence, adjournments are often chosen as the lesser of two evils. When it comes to the moment for adjournment, there is a search for a sealable envelope (ie the glue has not dried up) which all clubs are required to store. The player having the move seals his move and hands it to the opponent to hold until the resumption.
In Surrey, the visiting player has the choice of the resumption venue. This puts some pressure on the home player to agree a draw even if they are ahead, or resign even if they have drawing chances, because they do not fancy the extra trip. Usually, contact details are exchanged pro tem so that there is a chance to avoid the adjournment in the hope that someone will resign or agree a draw. However, this can give rise to bothersome extended prevarication when one player becomes unresponsive to communications. Nobody is in a rush to resume a losing position.
These arrangements apply to Surrey where the “guidance to captains” includes the duty: “For adjourned games, check that the players who have to make a sealed move have done so and placed them in sealed and signed envelopes. Try to ensure the second session is completed within 28 days.” The players set a resumption date some weeks hence when there is a gap in the calendar not clashing with other fixtures in other competitions, public holidays, bank holidays, religious festivals, personal vacation plans, medical appointments and family events. League players who wish to know the outcome of the match will need to be extremely patient.
If, like Kingston, a club competes in more than one league, then it faces a completely different set of rules in the adjacent league. In the Thames Valley league, a player who insists on playing on shall travel to his opponent’s club premises for the resumption, unless mutually agreed otherwise. So if you are the away player at a hard-to-reach venue you have a dilemma. You reckon that you have a better position but you don’t want to travel again so, therefore, you agree to a draw or concede the game as the case may be. The burden of travelling has a big determinant on the outcome of the game. Hence the rating system is not measuring pure playing strength but instead reflects the vagaries of late-night travel options.
In Surrey, the player sealing his move hands it over to their opponent. In the Thames Valley, the sealed envelope is kept by the person who sealed the move protected only by the signature of their opponent on the seal. Neither of these contrary arrangements seems particularly secure. The contents can be read on the one hand or changed on the other hand with a minimum of stealth. Sometimes two matches are held simultaneously at the same venue from different leagues so the adjournment regulations diverge – a rare situation but one of torment.
The fourth impact, and probably the worst in practical terms, is the headache it causes for the match captains. If playing in the match, their attention is divided by the need to attend to the arrangements at the start and the end of the match as well as if a dispute arises during play. Captains need to record the time controls played on each board and the finishing arrangements. Somehow, league chess has become byzantine in its requirements. All this information needs to be input into the online league management system. The captain needs to keep an eye on each board just in case the players get confused by the complexities of customised time controls and alternative finishing conditions.
In the aforementioned match against Surbiton, there were three different time controls over six boards and a diverse set of arrangements for finishing the games. This bureaucracy means that captains are estimated to perform 200 points less than their official rating. This is one of the deterrents to being a match captain. In Kingston, the number of teams we enter into leagues is constrained by the reluctance of people to volunteer for captaincy.
The period of Covid has allowed time for reflection. The world seems changed in so many ways and it has certainly become more digital. Chess clubs including Kingston have seen some older players retire from active play due to age and the need for caution in public spaces. Previously, hardly any club players knew how to set digital chess clocks. As Generation Z players have started to join the club, we have experienced the converse issue – some don’t know how to set an analogue clock.
The places where chess is played have also been changing gradually. In the cities in particular there is a premium on property prices and convenient meeting places have been disappearing. Community centres, sports centres and church halls were once the social infrastructure which enabled clubs to thrive. However, the insatiable demand for housing and the incessant privatisation of community spaces have made it difficult for chess clubs to secure suitable venues. Many clubs are resorting to pub venues which are mutually keen to secure regular clientele given their perilous financial position.
Pubs are not usually ideal for chess from the point of view of noise, although Kingston is fortunate in having a soundproofed room upstairs at our disposal. Of more concern is that pubs are far from ideal for juniors, and the future of chess-playing culture is open to question. However, another consequence of so many clubs migrating to licensed premises is that there is no longer a tight deadline at the end of the evening. The publican smiles on those who feel thirsty. Hence, the traditional justification for fixed time controls has been dwindling and now is hardly relevant for the typical venues embraced by our leagues.
The time has come to abolish adjournments. They cause considerable disruption to players and captains and impair the management of the game. The English Chess Federation should decline to rate any games which are adjourned or adjudicated. There were once valid reasons for adjournments, but the historical justification no longer applies. Clubs will need to finally switch to digital timing, a policy that should be welcomed by all chess players.
John Foley is president of Kingston Chess Club, has captained all of the club’s teams at one time or another, and was formerly the inter-club tournament director for the Surrey County Chess Association and a non-executive director of the English Chess Federation.@ChessScholar